<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Refished: Feed and Grow Devlog - itch.io</title><link>https://j1mmyy.itch.io/refished</link><description>Fish Simulator</description><item><guid>https://j1mmyy.itch.io/refished/devlog/1597659/refished-0154-first-public-test-now-available</guid><title>Refished 0.15.4 - First Public Test Now Available</title><link>https://j1mmyy.itch.io/refished/devlog/1597659/refished-0154-first-public-test-now-available</link><pubDate>Wed, 22 Jul 2026 00:19:44 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4NjU0NTQzLnBuZw==/400x224%23c/LtksVU.png"/><p>The journey begins today. We are excited to announce that the first public test build of Refished (v0.15.4) is now available. This is an important milestone for the project, and we want players to be...</p>]]></description></item><item><guid>https://j1mmyy.itch.io/refished/devlog/1596031/devlog-16-main-menu-animation-polish-gameplay-performance-fixes-hold-recharge-fix-crayfish-grip-improvements</guid><title>DEVLOG #16 - Main Menu Animation Polish, Gameplay Performance Fixes, Hold Recharge Fix &amp; Crayfish Grip Improvements</title><link>https://j1mmyy.itch.io/refished/devlog/1596031/devlog-16-main-menu-animation-polish-gameplay-performance-fixes-hold-recharge-fix-crayfish-grip-improvements</link><pubDate>Tue, 21 Jul 2026 00:04:22 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4NjMyOTQ5LnBuZw==/400x224%23c/LUGJEz.png"/><p>This update was mainly about improving menu presentation, reducing gameplay stutter, fixing a passive recharge inconsistency, and making Crayfish grips work more reliably during combat. Main menu visu...</p>]]></description></item><item><guid>https://j1mmyy.itch.io/refished/devlog/1594587/devlog-15-fish-selection-lag-fixes-gameplay-performance-improvements-multiplayer-cleanup</guid><title>DEVLOG #15 - Fish Selection Lag Fixes, Gameplay Performance Improvements &amp; Multiplayer Cleanup</title><link>https://j1mmyy.itch.io/refished/devlog/1594587/devlog-15-fish-selection-lag-fixes-gameplay-performance-improvements-multiplayer-cleanup</link><pubDate>Mon, 20 Jul 2026 02:13:11 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4NjEyMTY0LnBuZw==/400x224%23c/SCem4c.png"/><p>This update was mainly about reducing lag when selecting and spawning as a fish, fixing a short gameplay slowdown that could happen during normal play, improving how several attacks and animations run...</p>]]></description></item><item><guid>https://j1mmyy.itch.io/refished/devlog/1593679/devlog-14-pirate-crab-spawn-fixes-multiplayer-loot-fixes-coral-reef-cleanup</guid><title>DEVLOG #14 - Pirate Crab Spawn Fixes, Multiplayer Loot Fixes &amp; Coral Reef Cleanup</title><link>https://j1mmyy.itch.io/refished/devlog/1593679/devlog-14-pirate-crab-spawn-fixes-multiplayer-loot-fixes-coral-reef-cleanup</link><pubDate>Sun, 19 Jul 2026 18:38:42 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4NjA0MTU0LnBuZw==/400x224%23c/fgnWkR.png"/><p>This update was mainly about improving Pirate Crab coin and rum spawning, fixing multiplayer problems with spawned loot, making sure those items do not appear buried in the ground, and cleaning up a f...</p>]]></description></item><item><guid>https://j1mmyy.itch.io/refished/devlog/1587773/devlog-13-crab-sea-urchin-fix-meat-cleanup-fish-select-fog-fix</guid><title>DEVLOG #13 - Crab Sea Urchin Fix, Meat Cleanup &amp; Fish Select Fog Fix</title><link>https://j1mmyy.itch.io/refished/devlog/1587773/devlog-13-crab-sea-urchin-fix-meat-cleanup-fish-select-fog-fix</link><pubDate>Thu, 16 Jul 2026 01:48:24 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4NTIwNTg0LnBuZw==/400x224%23c/FlLT6j.png"/><p>This update was mainly about fixing crab interaction with sea urchins, cleaning up dead meat and food properly, and solving a visual issue in the fish select menu on the Great Map. The sea urchin fix...</p>]]></description></item><item><guid>https://j1mmyy.itch.io/refished/devlog/1586733/devlog-12-dolphin-skins-piranha-cleanup-water-level-food-spawn</guid><title>DEVLOG #12 - Dolphin Skins, Piranha Cleanup &amp; Water-Level Food Spawn</title><link>https://j1mmyy.itch.io/refished/devlog/1586733/devlog-12-dolphin-skins-piranha-cleanup-water-level-food-spawn</link><pubDate>Wed, 15 Jul 2026 00:57:04 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4NDk5NDU2LnBuZw==/400x224%23c/bM%2BxiJ.png"/><p>This update was mainly about finally making the dolphin skin system actually work, cleaning up a lot of old custom piranha behavior, and fixing food spawning on land. The dolphin part was the biggest...</p>]]></description></item><item><guid>https://j1mmyy.itch.io/refished/devlog/1586395/devlog-11-terrain-collision-player-teeth-mouse-crash-speed-perception</guid><title>DEVLOG #11 - Terrain Collision, Player Teeth, Mouse Crash &amp; Speed Perception</title><link>https://j1mmyy.itch.io/refished/devlog/1586395/devlog-11-terrain-collision-player-teeth-mouse-crash-speed-perception</link><pubDate>Tue, 14 Jul 2026 18:41:14 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4NDkzNjMwLnBuZw==/400x224%23c/q4VFGK.png"/><p>This update is a mix of bug fixes and polish. The biggest one was a long-standing issue where the player fish didn’t seem to collide with the terrain on the River, Great, and Reef maps, while it wor...</p>]]></description></item><item><guid>https://j1mmyy.itch.io/refished/devlog/1579125/devlog-10-resource-loading-optimizations-squid-cap-small-fixes</guid><title>DEVLOG #10 - Resource Loading Optimizations, Squid Cap &amp; Small Fixes</title><link>https://j1mmyy.itch.io/refished/devlog/1579125/devlog-10-resource-loading-optimizations-squid-cap-small-fixes</link><pubDate>Thu, 09 Jul 2026 03:12:30 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4Mzc2NjE3LnBuZw==/400x224%23c/tsP6OJ.png"/><p>Today’s update is a big performance and cleanup pass focused on how the game loads its resources. A lot of systems were doing the same work over and over - reloading the same files, scanning through...</p>]]></description></item><item><guid>https://j1mmyy.itch.io/refished/devlog/1577993/devlog-9-achievement-popup-language-positioning-audio-loading-fixes</guid><title>DEVLOG #9 - Achievement Popup Language Positioning &amp; Audio Loading Fixes</title><link>https://j1mmyy.itch.io/refished/devlog/1577993/devlog-9-achievement-popup-language-positioning-audio-loading-fixes</link><pubDate>Wed, 08 Jul 2026 01:04:59 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MzU1NTYwLnBuZw==/400x224%23c/%2BEi53z.png"/><p>Today’s update fixes two issues that were still lingering from previous devlogs. The achievement popup finally looks correct in every language, and a nasty audio loading bug that was silently breaki...</p>]]></description></item><item><guid>https://j1mmyy.itch.io/refished/devlog/1577009/devlog-8-fish-select-fixes-achievement-popup-overhaul-and-localization-improvements</guid><title>DEVLOG #8 - Fish Select Fixes, Achievement Popup Overhaul, and Localization Improvements</title><link>https://j1mmyy.itch.io/refished/devlog/1577009/devlog-8-fish-select-fixes-achievement-popup-overhaul-and-localization-improvements</link><pubDate>Tue, 07 Jul 2026 01:46:20 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MzM3MzcxLnBuZw==/400x224%23c/bzDYQ0.png"/><p>Today was one of those days where I didn’t add anything new to the game, but instead spent hours chasing down small bugs that had been quietly annoying me (and probably a few of you) for a while. Mo...</p>]]></description></item><item><guid>https://j1mmyy.itch.io/refished/devlog/1576011/devlog-7-river-map-performance-fixes-load-lag-fixes-and-localization-cleanup</guid><title>DEVLOG #7 - River Map Performance Fixes, Load Lag Fixes, and Localization Cleanup</title><link>https://j1mmyy.itch.io/refished/devlog/1576011/devlog-7-river-map-performance-fixes-load-lag-fixes-and-localization-cleanup</link><pubDate>Mon, 06 Jul 2026 04:06:50 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MzE4NzMzLnBuZw==/400x224%23c/dKUjL4.png"/><p>Today I spent most of my time hunting down performance problems on the River map , which had become the heaviest map in the game to load and play on. Players were reporting big lag spikes when enterin...</p>]]></description></item><item><guid>https://j1mmyy.itch.io/refished/devlog/1574890/devlog-6-audio-fixes-startup-lag-death-freeze-fixes-and-localization-cleanup</guid><title>DEVLOG #6 - Audio Fixes, Startup Lag, Death Freeze Fixes, and Localization Cleanup</title><link>https://j1mmyy.itch.io/refished/devlog/1574890/devlog-6-audio-fixes-startup-lag-death-freeze-fixes-and-localization-cleanup</link><pubDate>Sun, 05 Jul 2026 02:50:12 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4Mjk3NDg4LnBuZw==/400x224%23c/ewy5T6.png"/><p>Today I spent most of my time tracking down a few frustrating bugs related to scene loading, audio, UI responsiveness, and player death. This update was mostly focused on stability and cleanup, but it...</p>]]></description></item><item><guid>https://j1mmyy.itch.io/refished/devlog/1574880/devlog-5-more-optimization-faster-loading-and-achievement-fixes</guid><title>DEVLOG #5 - More Optimization, Faster Loading, and Achievement Fixes</title><link>https://j1mmyy.itch.io/refished/devlog/1574880/devlog-5-more-optimization-faster-loading-and-achievement-fixes</link><pubDate>Sun, 05 Jul 2026 02:42:52 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4Mjk3NDU2LnBuZw==/400x224%23c/gqwpVC.png"/><p>What I changed General performance improvements I improved overall performance with better CPU and memory usage. This should help reduce lag and small gameplay stutters, especially during heavier mome...</p>]]></description></item><item><guid>https://j1mmyy.itch.io/refished/devlog/1574879/devlog-4-the-mosasaurus-returns</guid><title>DEVLOG #4 - The Mosasaurus Returns</title><link>https://j1mmyy.itch.io/refished/devlog/1574879/devlog-4-the-mosasaurus-returns</link><pubDate>Sun, 05 Jul 2026 02:41:07 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The Mosasaurus is now back in the game and playable in Great Map Deathmatch. To unlock it, you need to earn the “Defeat the Mosasaurus!” achievement. What I changed Mosasaurus added back I officia...</p>]]></description></item><item><guid>https://j1mmyy.itch.io/refished/devlog/1574877/devlog-3-performance-work-cuttlefish-ui-and-memory-optimization</guid><title>DEVLOG #3 - Performance Work, Cuttlefish UI, and Memory Optimization</title><link>https://j1mmyy.itch.io/refished/devlog/1574877/devlog-3-performance-work-cuttlefish-ui-and-memory-optimization</link><pubDate>Sun, 05 Jul 2026 02:39:44 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This update was mostly about performance. I spent time tracking down multiple issues that were contributing to lag, and I also worked on a few smaller additions and restorations. What I changed Perfor...</p>]]></description></item><item><guid>https://j1mmyy.itch.io/refished/devlog/1574876/devlog-2-pike-fixes-cuttlefish-improvements-and-ai-updates</guid><title>DEVLOG #2 - Pike Fixes, Cuttlefish Improvements, and AI Updates</title><link>https://j1mmyy.itch.io/refished/devlog/1574876/devlog-2-pike-fixes-cuttlefish-improvements-and-ai-updates</link><pubDate>Sun, 05 Jul 2026 02:38:46 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4Mjk3NDIxLnBuZw==/400x224%23c/AASz3X.png"/><p>This update was mostly about cleaning up Pike movement and making the Cuttlefish invisibility ability work and look better. What I changed Pike corner bug fixed I fixed the bug where the Pike could ge...</p>]]></description></item><item><guid>https://j1mmyy.itch.io/refished/devlog/1574874/devlog-1-optimization-new-abilities-and-scene-fixes</guid><title>DEVLOG #1 - Optimization, New Abilities, and Scene Fixes</title><link>https://j1mmyy.itch.io/refished/devlog/1574874/devlog-1-optimization-new-abilities-and-scene-fixes</link><pubDate>Sun, 05 Jul 2026 02:37:39 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4Mjk3MzM0LnBuZw==/400x224%23c/8w9bwl.png"/><p>Today I focused mostly on performance work, missing abilities, and one particularly annoying scene bug that took me much longer than I expected to fix. What I changed Performance and caching I added c...</p>]]></description></item></channel></rss>